Random Raid Tool Guide I
The heroic random tool and additional benefits it provides to the players has been an incredibly popular addition to World of Warcraft. Many players connect religiously to complete the random daily with a random group of players. A similar mechanic, it's the weekly raid quest, but players have begun to ask for more. You can find several threads in the forums, and hear about in general on the application of a random raid tool, a bit like the random Dungeon tool players.While a comment on a tool and the desire is there, what players want and what is a good idea in the game can be very different things of swtor credits . With this in mind we take a look at some of the benefits and potential drawbacks of a raid tool randomly. Keep in mind that the tool does not even exist yet, we don't know exactly what it would look like if this was the case. I am trying to flee a few guesses and thoughts on the form it might take.
The first really great bonus that a raid tool randomly would accessibility. It would allow for more players access to raids which may never otherwise go into the raids. If the tool does a good job of adaptation of the players it would allow groups to success. For example players of low population servers could join raids where their server may not have enough non-guilded players to PUG groups. I would also allow players to join Kingdom groups crossed to better adapt to their play time, or simply to gain access to a group.Could the interface is also simple for gw2 gold ? Have a random raid tool is also a good way to get older more content use. Raids did not appear to be used in the tool of raid until they are of a level behind the current content, would keep them well used by players, even if they are not used by the best end raiding guilds. In fact, it would probably be to keep players who have already completed the content coming back for more, even if they are made, just to receive additional benefits.
Finally and perhaps most importantly, even if a group did well, getting players in the raids was likely side effect of their clash in the content is more difficult to meet the challenge of rift plat . If you connect players that they are going back, and this will broaden the base of players in the raid. Players over this raid, the pressure is there for the Blizzard raid content and more we receive. It's fairly positive for me as a raider.
There are several disadvantages to a random raid group, some no better or worse that you'd end up with a PUG group. Some however, I think could be potentially much worse.One of the greatest sides down to a random raid tool, is that since you probably be paired with many players from several different servers, it did enter a difficult permanent raid group. This is because you would not normally be able to re - invite players to another raid after raid. It would be forming a permanent raid and almost impossible social group. For me, this permanent social group is this raid is all about.
Another major drawback is that raid composition, in particular for the 25-player raids, it is much more complicated than trying to put a group of 5 men heroic together randomly. There would need to be a little serious logic incorporated into the same system 10 player raids, not to mention 25 player raids. Can you imagine if a group formed with 3 tanks of warriors, 6 paladin healers, and all remote or melee DPS? You would have trouble in the fighting which required the opposite of a DPS, or which would group AoE heals, or need for AoE tanking. Balancing Group is a big problem and many factors enter.
Once you have a group, how do you choose the head? Most important who will listen to them, how do you prove that they should if you are chosen as a leader? It is quite difficult to get everyone to listen in a raid of a few days when they are all members of the Guild, not to mention a PUG, let alone a PUG that is made up of players from multiple servers! The authority is something that is earned by demonstrated skill, experience and knowledge, which is hard to do in the first 5 minutes to be cast with random players.